/*
-----------------------------------------------------------------------------
This source file is part of Labor3D
(Labor 3D Graphics Engine)

Copyright (c) 2009-2020 Rock Mao
* creator : Rock Mao
* created : 2009-9-21   21:29
* filename: LaborApp.cpp
-----------------------------------------------------------------------------
*/


#include "App/LaborApp.h"
NAMESPACE_LABOR3D_BEGIN
ILApp* ILApp::m_pSingleton = NULL;

ILApp*  ILApp::getInstance()  // application must be a single-ton
{
	return m_pSingleton;
}


ILApp::ILApp()
{
	m_appState  = eLAppState_NotInited;
	assert(m_pSingleton == NULL);
	m_pSingleton = this;

}


bool  ILApp::updateFrame(int passedTime)
{
	return true;
}
NAMESPACE_LABOR3D_END